

I say this only because I think it's odd that you singled out Maxon with your comment, when Maxon is not subscription-only. You can still buy a permanent license for C4D. Now that I am fully windows based and refuse to use rentware,(P*ss off Maxon!) I see no reason to download the 11.4 gigabyte UE4 installation again asīlender is meeting all of my needs in terms of both content creation for Iclone/CC3 and final rendering I installed it briefly after buying a new Ryzen rig in Juneīut I had to reset& return the PC for a replacement, due to a bad motherboard.īut now the we have realtime Screen spaced global ilumination I Dumped C4D entirely from my pipeline after finishing my feature filmĪnd replaced it with Blender 2.8x for content creation and rendering.

If you have or upgrade to the the pipeline version of Iclone or CC3 you can use theįree live link plugin to UE4 or use the UE4 export preset from CC3. Unidirectional data dump being charitably called a "Bridge" Wendy has been exporting from Daz studio to unreal for some time before this What has stopped you from trying unreal thus far? Cinema 4D is my favorite "Industry" 3D software, but my pipeline is Daz, iClone, and Character Creator. But I really want to see what Unreal can do.

That may trigger my buying decision since the animation tool in Daz is very frustrating to work with. Sounds great! I had my eyes on Iclone & CC3 for a while now, but their steepy price tag is what made me hastiated, so I can directly export my Genesis stuff to Iclone without complying in CC3 first? how's iclone handle all the muscle/height morphs? If you already own the versions of Iclone required to import Daz figures (3Dxchange pipeline or Character creator 3 pipeline) then you already have literally everything you need to import( ie transform) ALL Genesis figures(1,2,3,8) into Iclone as native avatars for animation and export with presets to Blender,UE4 Max,Maya.īeing that Iclone is REALTIME character animation software I feel I can safely speak for most Iclone users that we have no interest in the, (widely reported on this site) ,6-19 Gigabyte data dumps that accompany those figures sent over via any Daz "bridges" LOL, I know Reallusion has there on set of tools for it.
